
Command Summary 35
6.7 Animations
7.1 Upload an
Animation File
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File ID Size Data
File ID Size Data
File ID Size Data
Upload an animation file to a graphic display. To create an animation see the Animation File Creation section, for
upload protocol see the
File Transfer Protocol or XModem Transfer Protocol entries. Up to
16 animations can be displayed on the screen at one time, using the Display Animation command, but up to 1024
can be stored in memory for later use. Please note the total graphic memory size is 256KB.
Unique animation file identification number, value between 0 and 1023.
Size of the animation file.
Animation file data, see the Animation File Creation example.
ID File ID* X Y
ID File ID* X Y
ID File ID* X Y
Load the first frame of the specified animation in its stopped state at the specified location. If an animation is
already in use at that index it will be overwritten. Use the start animation command to play the displayed file.
Unique animation identification number, value between 0 and 15.
Unique animation file identification number, value between 0 and 1023.
Leftmost coordinate of animation.
Topmost coordinate of animation.
*Note: File ID short length variable was removed from this command at v8.4, and reintroduced at v8.5.
Stop and delete the displayed animation specified.
Animation number to delete, value between 0 and 15.
ID Start
ID Start
ID Start
Start or stop an animation that has been displayed.
Animation number to start/stop, value between 0 and 15.
Any non-zero value will start the specified animation, 0 will stop it.
ID Frame
ID Frame
ID Frame
Set the current frame of a displayed animation. If the frame exceeds the total number present, the animation will
be set to the first frame.
Animation number to control, value between 0 and 15.
Number of the frame to be displayed, value between 0 and 31.
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