
Command Summary 25
3.14 Initialize a
Bar Graph
ID Type X1 Y1 X2 Y2
ID Type X1 Y1 X2 Y2
ID Type X1 Y1 X2 Y2
Initialize a bar graph in memory for later implementation. Graphs can be located anywhere on the screen, but
overlapping may cause distortion. Graph should be filled using the Draw a Bar Graph command.
Unique bar identification number, between 0 and 255.
Graph style, see Bar Graph Types.
Table 19: Bar Graph Types
3.15 Initialize
9-Slice Bar
Graph
ID Type X1 Y1 X2 Y2 Fore 9Slice Back 9Slice
ID Type X1 Y1 X2 Y2 Fore 9Slice Back 9Slice
ID Type X1 Y1 X2 Y2 Fore 9Slice Back 9Slice
Initialize a 9-slice bar graph in memory for later implementation. 9-slice graphs are also be filled using the Draw a
Bar Graph command and are allocated to the same memory as regular bitmaps.
Unique bar identification number, value between 0 and 255.
Graph style, see Bar Graph Types.
Leftmost coordinate of the 9-slice bar, zero indexed from left.
Topmost coordinate of the 9-slice bar, zero indexed from top.
Rightmost coordinate of the 9-slice bar, zero indexed from left.
Bottommost coordinate of the 9-slice bar, zero indexed from top.
9-slice used for the foreground.
9-slice used for the background.
ID Value
ID Value
ID Value
Fill in a portion of a bar graph after initialization. Any old value will be overwritten by the new. Setting a value of
zero before setting a new value will restore a graph should it become corrupted.
Unique bar identification number, between 0 and 255.
Portion of graph to fill in pixels, will not exceed display bounds.
Komentarze do niniejszej Instrukcji